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Post by nick on Aug 22, 2007 14:16:49 GMT
There is no mentioned XP cost for Homestead, Essence stat.
Are there different starting costs for new chars like on the old system.
100 XP for buying skills at creation is too much for low costing skills but just right for the high costing skills using the XP costing rules stated above char. creation.
Is there medicine for Fae or Celestials or those with non human phisiology?
Nick
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Post by james on Aug 23, 2007 8:23:28 GMT
Morning all and thanks to those who came along on Tuesday.
All very valid points Nick.
NO, the start up costs are the same as the in game costs to avoid minimaxing opportunities.
The EP stat is currently developed as per any other stat. Though rules version B (well under way) may have some extra information.
Homestead, Merits and Flaws were kinda added in a hurry as we wanted to indicate they would be in the system. But, like the rules on character gen, weren't fully refined as no one would be using them yet. Likewise we'd rather people didn't start doing downtimes please for the time being.
The xp for skills is ludicrous (mea culpa as it was a quick decision to try and put SOMETHING up before the playtest). Likewise healing for certain races is one of the many things we're looking at, as I'm quite aware that if certain races end up on critical then they can't be helped.
Rules Version B should hopefully be available asap and should carry a lot of these revisions. If there's anything else which occurs to you or anyone else which you think should be added/amended please do let us know.
James
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